ðŠĪ Trap Limit Per Skill Type
Each player can have a maximum of 12 active units per skill type on the map at any time. Placing a 13th removes the oldest one (first in, first out).
ðĒ Each skill type counts independently.
ðĄ Example
A Hunter can have all of the following active simultaneously:
-
ðŠĪ 12 Ankle Snares
-
ðĢ 12 Blast Mines
-
ðĨ 12 Land Mines
If the Hunter places a 13th Ankle Snare, the oldest Ankle Snare is removed — the Blast Mine and Land Mine counts are unaffected.