πΎ Monsters Chase Players More Reliably
Monsters now follow players persistently across longer distances, making mob-training and AoE farming work as expected.
π What Changed
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π Monsters no longer abandon the chase mid-walk when the player moves beyond a threshold while the monster is still pathing.
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π Maximum chase distance raised to 50 cells (was 30, sometimes as low as 12).
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πΊοΈ Monsters are now exempt from the 14-cell path-length rule (originally a player auto-pathing limit) — they continue chasing around corners and obstacles.
π‘οΈ What Stays the Same
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π Monsters still return home once they lose their target.
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β‘ No monster was made faster or given more HP.
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βοΈ All combat mechanics remain unchanged — only chase persistence was adjusted.