Monster Chase Fix

Last updated: 2026-08-16

πŸ‘Ύ Monsters Chase Players More Reliably

Monsters now follow players persistently across longer distances, making mob-training and AoE farming work as expected.

πŸ”„ What Changed

  • πŸƒ Monsters no longer abandon the chase mid-walk when the player moves beyond a threshold while the monster is still pathing.

  • πŸ“ Maximum chase distance raised to 50 cells (was 30, sometimes as low as 12).

  • πŸ—ΊοΈ Monsters are now exempt from the 14-cell path-length rule (originally a player auto-pathing limit) — they continue chasing around corners and obstacles.

πŸ›‘οΈ What Stays the Same

  • 🏠 Monsters still return home once they lose their target.

  • ⚑ No monster was made faster or given more HP.

  • βš”οΈ All combat mechanics remain unchanged — only chase persistence was adjusted.

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August 22, 2026 — 00:00 UTC
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